
Half a dozen screenshots from Rare’s Everwild have surfaced online. The images offer the clearest look yet at the game’s interface and in-engine presentation, providing some context about what Everwild might have looked like in the lead-up to its cancellation.
Announced in late 2019, Everwild went through years of development hell and at least one creative reboot in the years that followed. Microsoft reportedly pulled the plug on the project in July 2025, as part of a wider restructuring that also resulted in the shelving of the Perfect Dark reboot, another Xbox Game Studios title that suffered prolonged development challenges.
Leaked Screenshots Reveal Scrapped Everwild UI Tabs and Systems
Several months following Everwild‘s cancellation, some new screenshots from the game have now emerged online, having been discovered by MP1st. The images, said to originate from an artist who worked on the project, show several of the game’s menus, including an inventory UI with six tabs: Plants, Seeds, Mosaics, Tools, Figments, and Favorites. The screenshots offer the first concrete glimpse at systems that had never been shown before, as the entirety of what Rare shared about Everwild arrived in the form of concept art and cinematic trailers.
The Figments shown in the leaked screenshots appear to be small, creature-like entities with onion-shaped heads comprising roughly half their height—a design that implies a diminutive scale. A pop-up selector labels one as a “Light Figment,” suggesting an elemental classification. While the Figments may have functioned as collectible familiars, their stackable nature in the leaked UI indicates they were more likely intended as crafting resources. The screenshots also show inventory tabs dedicated to seeds and plants, suggesting a gathering-and-planting loop. If earlier reports claiming Everwild was envisioned as a multiplayer experience are accurate, some or all of these resources may have been intended to be tradeable between players had the game ever been completed.
The leaked screenshots presumably depict a pre-alpha version of Everwild. Were the project already in an alpha or later stage of development, it might have survived Microsoft’s latest restructuring effort, which resulted in several company veterans leaving Rare. However, the exact age of these newly surfaced materials is unclear, leaving open the possibility that they originate from a build preceding the game’s 2021 reboot.
This leak won’t reverse Everwild‘s fate, but it reveals some of the ideas that Rare had explored since the project entered pre-production circa 2014. A portion of the designs and systems created for the ill-fated game could still be repurposed for the British developer’s future titles—a common practice in the gaming industry. With Rare recently celebrating its 40th anniversary shortly after navigating layoffs, attention now turns to what comes next, and whether the company will have anything non-Sea of Thieves-related to show anytime soon.