
In its financial results for the first half of 2025, Remedy Entertainment says that it is “unsatisfied” by the post-launch sales of FBC: Firebreak. While the company says that its co-op PvE game reached 1 million players after launch in June–with high numbers from PS5 and Xbox Series X|S specifically–PC sales underperformed and weren’t enough to cover the low sales on console. It’s worth noting that FBC: Firebreak was available day-one through PS Plus and Xbox Game Pass, with those playerbases likely being responsible for the game reaching 1 million players in 10 days.
Remedy’s first self-published game, FBC: Firebreak did receive a payment from Microsoft and Sony for allowing its game to be distributed via the respective subscription services of those two companies, with Remedy aiming for Steam to be “the primary consumer sales channel” on PC. FBC: Firebreak was met with negative feedback and poor post-launch sales, Remedy says, but it’s still committed to turning the game around, and it says that it has a solid foundation to build on, going forward.
“FBC: Firebreak was designed as a game that evolves over time,” Remedy said. “Despite the rocky launch, we believe we have a solid game to build on. Players who spent over an hour with the game reviewed the game mostly positive–showing us that the core experience of the game is entertaining. We have already rolled out patches and communicated on how the game will continue to develop. Looking ahead, a larger ‘Major Update’ late September will be the next key step for FBC: Firebreak.”
Remedy says that it will launch targeted marketing activities to further drive interest in the title, as well as work with the game’s community to help expand it over time. One of the changes that players can expect in September is a reworked opening, as Remedy plans to address the “frustrating” first hour of FBC: Firebreak.
Meanwhile, Remedy posted positive results in Q2 2025, as it says that revenue increased by 63.5% to $19.6 million, Alan Wake 2 and Control continued to sell steadily, and progress on Control 2 is on track. “The focus is now on the gameplay, environments, and missions. Work continues on developing the game into a strong commercial offering,” Remedy said.
As for the Max Payne 1 & 2 Remake project, Remedy says it remains in “full production” and development on it alongside Rockstar Games remains productive.