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For a really successful run in Megabonk, you need to pair your weapons with the right Tome. Tomes are modifiers that can completely change the course of your run. A few good Tomes can make your build feel unstoppable, while bad ones can leave you struggling to even survive past mid-game.
You can only equip a limited number of Tomes in Megabonk, so every slot counts. If you’re trying to survive longer, you need to choose the right Tomes. This tier list ranks every Tome in Megabonk so you can pick the best ones for your next run.
S Tier
These are the best Tomes in the game. They boost your power in meaningful ways and work well no matter what weapon or character you’re using in Megabonk.
Tome |
Effect |
Description |
---|---|---|
Cooldown Tome |
Reduces attack cooldowns. |
This is the strongest scaling Tome in the game. Faster cooldowns mean faster attacks, higher DPS, and more chances to trigger other effects. You’ll find this Tome in nearly every powerful build. |
Quantity Tome |
Increases the number of projectiles or attack instances. |
Simply put, more projectiles mean more hits, which equals more damage. This one doubles your offense and mixes well with nearly every weapon in Megabonk. |
Damage Tome |
Boosts base attack damage. |
This one looks simple but is brutally effective. It makes weapons scale up more in late-game waves. |
XP Tome |
Increases XP gained from all sources. |
Leveling up quickly gives you upgrades sooner and snowballs your build early. In longer runs, this Tome can help you dominate. |
A Tier
A-tier Tomes are pretty good but tend to be more situational. They add valuable utility, survivability, or scaling, but don’t always outperform the top-tier options.
Tome |
Effect |
Description |
---|---|---|
Precision Tome |
Increases crit chance and unlocks Overcrit scaling. |
When combined with other damage boosts, this Tome can push your DPS through the roof. It’s perfect for crit-based builds. |
Agility Tome |
Increases movement speed. |
Since Megabonk is so fast-paced, movement speed is life. It doesn’t matter if you’re dodging bosses or killing enemies, Agility gives you much-needed control and safety. |
Evasion Tome |
Gives you a chance to dodge incoming attacks. |
Even though it’s RNG-based, it’s extremely satisfying when it works. Pairs well with Ninja and other high-dodge characters. |
Bloody Tome |
Restores health when you deal damage. |
Think of it like a built-in life steal. Helps sustain you in chaotic waves and pairs well with high-hit-rate weapons. |
Size Tome |
Increases the size of your attacks, explosions, or projectiles. |
Bigger attacks mean more coverage and better mob control. It also increases damage indirectly by hitting more enemies at once. |
Silver Tome |
Increases silver gained during runs. |
This Tome speeds up your overall progression and scaling builds. It’s perfect for long silver farming sessions. |
B Tier
B-tier Tomes have solid effects, but they don’t always feel impactful. They can still be great if your build happens to benefit from them.
Tome |
Effect |
Description |
---|---|---|
Regan Tome |
Gradually restores HP over time. |
Consistent healing, but weaker than Bloody Tome’s faster sustain. Still solid for beginners or slower-paced runs. |
Shield Tome |
Generates a shield that regenerates after avoiding damage. |
This Tome is great for casual or defensive runs. However, it breaks easily in late-game chaos, so its reliability drops off. |
Luck Tome |
Raises your Luck stat for better drops |
While it occasionally rewards rare items, this Tome relies too much on RNG to be consistent. |
Armor Tome |
Reduces incoming damage. |
A steady defensive boost, best when paired with regen or shield effects. Doesn’t scale as well into late waves. |
Attraction Tome |
Increases XP pickup range. |
This Tome is good for smoother XP farming early, but once your build scales, it becomes irrelevant. |
Golden Tome |
Increases gold earned. |
Useful for long-term farming or progression, but doesn’t help much mid-run. |
Projectile Speed Tome |
Speeds up your projectiles. |
Quality-of-life boost for ranged builds, but not a raw power upgrade like Quantity or Damage. |
C Tier
C-tier Tomes are either too situational, too weak, or simply not worth using. They might sound cool, but they rarely pay off in the long run.
Tome |
Effect |
Description |
---|---|---|
HP Tome |
Increases Maximum health |
Looks strong on paper but doesn’t help unless paired with the suitable Tomes. Feels more like a trap pick. |
Knockback Tome |
Pushes enemies back on hit. |
Good crowd control early, but useless against bosses and late-game enemies. |
Duration Tome |
Extends attack or projectile duration. |
This is a niche benefit, mostly for specific weapons like the Axe. Not worth it otherwise. |
Thorns Tome |
Damages enemies when they hit you. |
This Tome sounds better than it performs. Damage output is too low to matter. |
Cursed Tome |
Raises difficulty for a minimal reward. |
This Tome is fun for challenge runs, but not practical for serious play. |
Chaos Tome |
Randomly boosts a stat or triggers shrine effects. |
This Tome is too unpredictable. It can either help or completely mess up your run. |