
Delta Force is a free-to-play tactical FPS, and it’s now available across PC, PlayStation 5, Xbox Series X, and mobile platforms. The game includes large-scale battles across various multiplayer game modes, and features a variety of different operators you can use, each with unique abilities.
The current roster of 11 operators each fall under one of four class-based roles: Assault, Engineer, Recon, or Support. They all offer unique abilities, and it helps to know how to best use them and how they can work together as a team.
You’ll only have four options by default, with one operator from each class, but the others can all be unlocked for free via the battle pass or in-game challenges.
Here we’ll guide you through each operator, their specific abilities, how to unlock them, and explain their best uses.
D-Wolf (Kai Silva) – Assault
D-Wolf is a base operator who is available for you on day one.
D-Wolf’s abilities and gear
- Tactical ability: Motorized Exoskeleton
- Passive trait: Tactical Slide
- Gadget 1: Triple Blaster
- Gadget 2: Tactical Smoke Grenade
This assault-based operator is great for aggressive players. D-Wolf’s Motorized Exoskeleton gives him a dramatic speed boost, great for rushing enemies or objectives. He’s also the only operator who can slide, which is thanks to his Tactical Sprint trait.
His Triple Blaster fires three high-explosive grenades. These can be used on vehicles, but the damage seems more impactful against other operators. Tactical Smoke grenades help him push past enemy defenses and continue his aggression.
Vyron (Wang Yuhao) – Assault

How to unlock Vyron
Locked operator – Vyron is part of Delta Force’s Sign-In event for new players. All you need to do is log into the game for three different days and claim him as a reward in the Roll Call event tab.
Vyron’s abilities and gear
- Tactical ability: QLL32 Crouching Tiger
- Passive trait: Dynamic Auxiliary System
- Gadget 1: Dynamic Propulsion
- Gadget 2: Magnetic Bomb
Vyron doesn’t have the speed or aggression of D-Wolf, but he’s geared toward maneuverability on the battlefield. The Dynamic Auxiliary System lets him take reduced fall damage and move faster while using gadgets, and the Dynamic Propulsion lets him dash in any direction.
Additionally, the QLL32 Crouching Tiger is a grenade launcher that lets him knock opponents down with compressed air rounds.
He’s an operator who could be good for clearing small buildings or objective areas, and he can more easily reposition himself on the battlefield with his advanced mobility.
Nox (Helie de Montbel) – Assault


How to unlock Nox
Locked operator – Nox was an operator introduced in a previous battle pass. You can still unlock this operator, but you’ll first need to select and complete his recruitment challenge. Select him in the operator menu, activate his challenge, and complete two of the three missions available for his challenge.
- Mission one: Complete 30 matches
- Mission two: Kill 100 enemies using melee weapons in Hazard Operations
- Mission three: Kill 300 enemy operators using light machine guns or assault rifles
The operator can also be purchased with in-game currency. This costs 500 Delta Coins ($10) to purchase outright.
Note: You can only have one operator recruitment challenge active at once.
Nox’s abilities and gear
- Tactical ability: Silent Assault
- Passive trait: Deep Trauma
- Gadget 1: Whirlwind Disc
- Gadget 2: Tactical Flashbang
Nox is an assault player geared towards stealth and disrupting the enemy. His Silent Assault gear allows him to use jammers to block nearby enemies from intel, while also reducing his footstep audio and enhancing his mobility. This operator is great for players who want to be both stealthy and aggressive.
With Nox, you can catch enemies off guard, and then use his gadgets to help you take them down. He comes equipped with Tactical Flashbangs, and the Whirlwind Disc can lock on to an enemy, track them, and detonate to unleash shrapnel that slows and bleeds an opponent. His Deep Trauma trait also slows the healing of enemies he damages, and it causes them to have a slower revive time.
Tempest (Claire Ann Beyers) – Assault


How to unlock Tempest
Locked operator – Tempest is the latest operator. She’s unlocked for free in the battle pass at tier 15, and after the season ends, she’ll gain recruitment challenges for players who still need to unlock her.
Tempest’s abilities and gear
- Tactical ability: Emergency Evasion Device
- Passive trait: Auxiliary Surge Spine
- Gadget 1: Combat Roll
- Gadget 2: Drill Charge
Tempest is an assault class operator geared towards crowd control, mobility, and evasive maneuvers. Using her Emergency Evasion Device lets you deploy and anchor a safety rope, and when she’s taking fatal damage, the device will pull her to safety. This basically allows the operator to cheat death once per life.
Her Combat Roll lets her roll in any direction to evade enemies, and her Auxiliary Surge Spine activates when she’s near bullet fire or explosions, which is a trait that increases her swimming and sprint speeds. Her Drill Charge throwable is designed to penetrate enemy cover and temporarily shock and disarm.
Stinger (Roy Smee) – Support


Stinger is a base support operator who is available for you on day one.
Stinger’s abilities and gear
- Tactical ability: High-Tech Pistol
- Passive trait: Expertly Rescue
- Gadget 1: Smokescreen
- Gadget 2: Hive-Tech Smoke Grenade
Stinger is fully geared towards being a medic. His Hive-Tech Pistol can send homing bullets to slowly heal multiple allies, or it can even be used to self-heal. His Expertly Rescue trait allows for easier revives that heal more HP. It can also remove any reduced Max HP debuffs in Operations mode. He can guide mini drones to cover a small area in smoke or deploy smoke grenades, making revives even easier to pull off.
Stinger is a great operator choice in general, but especially if you’re just starting out, as this allows you to play support and earn XP from revives. You can still level up in the medic role without needing to rack up a bunch of kills. You’ll also look like a good teammate.
Toxik (Zoya Pomchenkova) – Support


How to unlock Toxik
Locked operator – Toxik was an operator introduced in a previous battle pass. You can still unlock this operator, but you’ll first need to select and complete her recruitment challenge. Select Toxik in the operator menu, activate her challenge, and complete two of the three missions available for the challenge:
- Mission one: Complete 30 matches
- Mission two: Kill 100 enemies with headshots in Hazard Operations
- Mission three: Kill 300 enemy operators using submachine guns or assault rifles
The operator can also be purchased with in-game currency. This costs 500 Delta Coins ($10) to purchase outright.
Note: You can only have one operator recruitment challenge active at once.
Toxik’s abilities and gear
- Tactical ability: Dragonfly Swarm System
- Passive trait: Swift Healing
- Gadget 1: Adreno-Boost
- Gadget 2: Blinding Gas
Where Stinger is your straightforward medic, Toxik is geared more towards buffs and debuffs than just simple revives. Her Dragonfly Swarm System sends out mini UAVs to buff nearby allies with an adrenaline boost, while also debuffing enemies with a distortion to hearing, vision, and a reduction to their Max HP.
The Adreno-Boost buffs nearby allies to enhance their handling and reduce hit flinch, while the Blinding Gas temporarily blinds enemies in its range. Lastly, her Swift Healing will allow nearby allies to use their consumables faster.
While Toxik can be a great support operator to help keep friendlies alive, some squads will still want to have Stinger to help perform faster revives.
Shepherd (Terry Musa) – Engineer


Shepherd is a base Engineer operator who is available for you on day one.
Shepherd’s abilities and gear
- Tactical ability: Sonic Paralysis
- Passive trait: Sonic Defense
- Gadget 1: Sonic Trap
- Gadget 2: GE2 Frag Grenade
Shepherd is a defensive operator who is great for holding down areas with his sonic devices. His Sonic Paralysis deploys a drone to suppress enemies and reduce both their fire rate and movement, while the Sonic Trap sticks to walls and triggers when enemies get close, damaging and slowing them down. This is great for trying to attack or hold certain locations. He also comes equipped with frag grenades that can be effective against ballistic armor.
Uluru (David Fletcher) – Engineer


How to unlock Uluru
Locked operator- Uluru was previously an event operator. You can still unlock this operator, but you’ll first need to select and complete his recruitment challenge. Select him in the operator menu, activate his challenge, and complete two of the three missions available for his challenge.
- Mission one: Complete 30 matches
- Mission two: Deal 15,000 damage in Hazard Operations
- Mission three: Kill 300 enemy operators using shotguns or assault rifles
The operator can also be purchased with in-game currency. This costs 500 Delta Coins ($10) to purchase outright.
Note: You can only have one operator recruitment challenge active at once.
Uluru’s abilities and gear
- Tactical ability: Loitering Munition
- Passive trait: Battle Hardened
- Gadget 1: Quickset Cover
- Gadget 2: Composite Incendiary
While Shepard is a defensive engineer, Uluru is an engineer geared towards offensive plays. His Loitering Munition is a guided missile that splits into four smaller explosives on impact. He can deploy Quickset Cover to help protect teammates, while also using his Composite Incendiary to destroy enemy Quickset Cover. His Battle Hardened trait makes him greater resistance to slowing effects.
Sineva (Alexei Petrov) – Engineer


How to unlock Sineva
Locked operator – Sienva was an operator introduced in a previous battle pass. You can still unlock this operator, but you’ll first need to select and complete his recruitment challenge. Select him in the operator menu, activate his challenge, and complete two of the three missions available for his challenge.
- Mission one: Kill 200 enemy operators within 10m in Warfare.
- Mission two: Complete 30 matches
- Mission three: Kill 100 enemies using pistols
The operator can also be purchased with in-game currency. This costs 500 Delta Coins ($10) to purchase outright.
Note: You can only have one operator recruitment challenge active at once.
Sineva’s abilities and gear
- Tactical ability: EOD Set
- Passive trait: Rear Guard
- Gadget 1: Grapple Gun
- Gadget 2: Razor Wire Grenade
Sineva is an Engineer operator who is geared for close-quarters combat and defense. His EOD Set includes heavy armor and a ballistic shield. The shield can block projectiles as well as attack enemies. His Rear Guard trait allows him to place the shield on his back when not in use, so it can block his back from bullets. He’s also armed with a Grapple Gun to pull enemies toward him, and Razor Wire can be deployed on the ground for defense.
Luna (Luna Kim) – Recon


Luna is a base Recon operator who is available for you on day one.
Luna’s abilities and gear
- Tactical ability: Detection Arrow
- Passive trait: Volt Arrow
- Gadget 1: GE2 Frag Grenade
- Gadget 2: Enemy Analysis
Luna is a Recon operator and professional archer. If you select her without understanding her ability, you might end up using her tactical bow in the wrong way. Her bow isn’t meant as a lethal weapon, but instead it’s used as a tool for information with her Detection Arrow. This arrow drops micro-sensors along its trajectory in order to detect enemy movement, highlighting the moving opponents in red for you and your teammates.
Enemies damaged by Luna will also briefly be marked with a red highlight, allowing her to better keep track of them. She also has Volt Arrows to shock opponents and frag grenades designed to damage ballistic vests.
Hackclaw (Mai Xiaowen) – Recon


Locked operator – Hackclaw was previously an event operator. You can still unlock this operator, but you’ll first need to select and complete her recruitment challenge. Select her in the operator menu, activate her challenge, and complete two of the three missions.
- Mission one: Complete 30 matches
- Mission two: Kill 150 enemies in Hazard Operations
- Mission three: Kill 300 enemy operators using marksman rifles or assault rifles
The operator can also be purchased with in-game currency. This costs 500 Delta Coins ($10) to purchase outright.
Hackclaw’s abilities and gear
- Tactical ability: Signal Decoder
- Passive trait: Silent Step
- Gadget 1: Flash Drone
- Gadget 2: Data Knife
While Luna gets intel from afar, Hackclaw is geared towards getting close with stealth recon. Her Silent Step trait allows her to make less footstep noise, and her crouching movement speed is increased. This lets her skulk around with her Signal Decoder to scan and track enemies, and she also has a Flash Drone to flashbang enemies at range, and a Data Knife lets her hack nearby electronic devices.